Posts

[TUT] Installing .OIV packages in GTA V

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Case you downloaded a .OIV file in one of my mods, this is how you proceed to install. The .oiv files are made to make easier the installation, so user just need to click in few buttons to install scripts, models and textures ;) Important: Try to keep your OpenIV updated, some older versions have issues with the packages. *Keep in mind that ScripthookVDotNet still needed for my mods, and it need to be installed/updated manually. 1 - Start OpenIV and click in GTA V windows, case it asks for game location set it. 2 - Click in Tools > ASI Manager, make sure that OpenIV.asi and ASI Loader are installed: 3 - Click in Tools > Package Installer: 4 - Select the .OIV file and click in Open: 5 - A window similar to this one should appear, click in Install: 6 - Now OpenIV will ask if you want install in mods folder or in original game files, i recommend to choose mods folder option to make easier disable the mods when going to play online: 7 - If everything goes well you should see the ...

GTA V - Los Santos Pride mod installation guide

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This mod brings a Pride Parade to Los Santos: The setup guide -First of all download the Los Santos Pride mod from this link -Make sure you have the ScripthookV and ScripthookVDotNet installed and working -Make sure you have OpenIV installed and configured to edit your GTA V files -Open the OpenIV program and click in Windows in the GTA V option: Now click in Tools > Package Installer: Select the file PrideParade.oiv and click in Open: Now you should see a screen like this, click in Install: Now i recommend that you choose first option to install the files using the Mods folder, this will make easier disable the modded files case you want play online later (removing asi loader): If everything goes well you should see this screen, click in Close: Now close OpenIV and open it again, click in the Windows button in GTA V option. In the menu "Tools" click in "ASI Manager", make sure you have at least "ASI Loader" and "OpenIV.asi" installed...

[TUT] GTA V - Playing and handling animations

Playing Ped animations To play Ped animations in V we seems to only have one option (at least my tests with other methods didn't worked :) ), we need to task the Ped to play the animation. This is the method:  TASK_PLAY_ANIM Native.Function.Call(Native.Hash.TASK_PLAY_ANIM, thePed, sDict, sAnim, speed, speed * -1, -1, flags, 0, False, bDisableLegIK, False) The params description (seems to be): Native.Function.Call(Native.Hash. TASK_PLAY_ANIM ,  thePed, - The Ped that will play the animation sDict,   - The dictionary where the anim is located sAnim,  - The anim name speed,  - The play start speed (This is important to make smooth changes between anims) speed * -1, - I don't know what exactly is, but in my tests work fine this way -1,  - Unknown flags, - Flags that you can set for the playback, some of them are described some lines below 0,  - Unknown False,  - Unknown bDisableLegIK,  - If the anim will ignore the leg/foot interaction with o...

ScripthookVDotNet and NIBMods menu troubleshooting

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Know issues that make the NIBmods menu don't work when you press Ctrl + N. Obs.: I'm considering that you have the ASI Loader and ScriptHookVDotNet installed. Case you didn't installed them yet, check this post . Those issues are commonly related to problems with the ScripthookVDotNet (let's call it SHDotNet) plugin, basically what can happen is: Issue #1: Outdated SHDotNet Some mods may come with a unwanted copy of SHDotNet that can be outdated, if you try to use my mods with a outdated version of SHDotNet they may fail to load due to missing/renamed methods in the outdated version of SHDotNet, to check if this is your case you can open a SHDotNet LOG file and check for errors, the log file may look like:  or, for very outdated SHDotNet: In the LOG file search for the words " [ERROR] Caught fatal unhandled exception: " and you may find a error like this one: "[11:27:46] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Met...

GTA V - CriminalsV script mod

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This mod will make some crimes start on city at random times or you can trigger them in the mod menu. Download *** If you want share or make videos of this mod, please use the following link as reference in description:  http://gtaxscripting.blogspot.com/2016/05/gta-v-criminalsv-script-mod.html Thanks *** Installation :  Check this post You NEED UPDATED  ScripthookVDotNet  installed and working to run my mods ;) Hotkeys Ctrl + N - Show mods menu D1 (number 1 close to QWE keys) - Select machine gun in special vehicle D2 (number 2 close to QWE keys) - Select missile launcher in special vehicle D3 (number 3 close to QWE keys) - Release tyre spikes in special vehicle Shift - Special boost No controller support yet You can change the hotkey in the self-generated .ini file About this mod We have crimes like: Small stores robbery Bank robbery Tank robbery Cash machine robbery and more... The script will apply a reduced weapon damage from enemies to make things more ...

GTA V - Blips ID and Image

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All blips found in game with a "For" statement. *For statement from 1 to 1000 *462 seems to be the last one *Screenshots from game screen *Some blips are reduced to fit the area, ex. 4, 5, 9... *Some blips don't seems to have a image, ex. 29, 30, 31... For Blip methods check the link:  http://www.dev-c.com/nativedb/ns/UI 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193...